You begin at the bottom of Corenveld — a dock-hand, a cook, a junior scribe — earning a few coppers a day. The Concord Quarter is a quiet, turn-based simulation about climbing: one ordinary life, lived from a wage toward something more.
Chill and deterministic — press through the quiet days, stop on the decisions that matter. Set in the world of Orenvalt.
First income comes from one humble job. Save up, take a market stall, choose your trade — no instant merchant-house start.
Buy shops across the city's districts and combine them — a tavern, a stall, a back-room loan book — into a modest empire where synergies matter.
Prices shift with the seasons, faction tension, and the occasional fire, flood, or smuggling run. Nothing is static.
Earn standing with the city's three rival powers; bribe, befriend, and marry your way toward a civic seat.
Live a whole life, then read your reckoning. Hundreds of lore-specific milestones mark the way up.
Playable in 15 languages. A lightweight 2D sim that runs on any Mac, PC, or Linux box from the last decade.