A city, and your place in it.

You begin at the bottom of Corenveld — a dock-hand, a cook, a junior scribe — earning a few coppers a day. The Concord Quarter is a quiet, turn-based simulation about climbing: one ordinary life, lived from a wage toward something more.

Chill and deterministic — press through the quiet days, stop on the decisions that matter. Set in the world of Orenvalt.

Trailer

What's in the Box

Start Small, Climb

First income comes from one humble job. Save up, take a market stall, choose your trade — no instant merchant-house start.

Combine Businesses

Buy shops across the city's districts and combine them — a tavern, a stall, a back-room loan book — into a modest empire where synergies matter.

A Living Economy

Prices shift with the seasons, faction tension, and the occasional fire, flood, or smuggling run. Nothing is static.

Standing & Bribery

Earn standing with the city's three rival powers; bribe, befriend, and marry your way toward a civic seat.

Hundreds of Achievements

Live a whole life, then read your reckoning. Hundreds of lore-specific milestones mark the way up.

15 Languages

Playable in 15 languages. A lightweight 2D sim that runs on any Mac, PC, or Linux box from the last decade.

Screenshots

Trading a day in the city Striking a deal A smuggling run The back-room loan book Your first day A decision that matters Catastrophe strikes the quarter

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