SMALL GAMES / ARCADE
Snake
Gather the motes. The floor you have crossed is the only thing that can stop you.
Free · No account · Plays on morassgames.com

HOW TO PLAY
Grow without crossing yourself.
- Arrows, WASD, a swipe or the four ward-stones turn the serpent; it never stops on its own.
- Every mote makes it one segment longer and a little quicker.
- Sealed walls end the run. Seamed walls carry the light out of the opposite side.
Three chamber sizes — 11×11, 17×17 and 23×23 — each played sealed or seamed, and each of the six keeps its own board of the ten best runs. The record is the number of motes, and a tie keeps the older holder.